AttributeVariable<System.String> Class
A value, of type String (not available in C#), that is generated from an AttributeSet.
NuGet/Assembly: Carmenta.Engine.5.16.2.nupkg (in the CECore assembly)
Syntax
public abstract class AttributeVariable< String (not available in C#) > :
EngineObject
Remarks
This type is used to represent attribute controlled values in visualizers and operators. The actual String (not available in C#) value used by a visualizer or operator is generated from the attributes of each feature being processed. How values are generated is determined by which subclass is used for a particular visualizer or operator property.
Please see Attribute Controlled Visualization for more information on how attribute variables are used to control visualization.
Inheritance Hierarchy
System.Object (not available in C#)
EngineObject
AttributeVariable<System.String>
DirectAttributeVariable<System.String>
ExpressionAttributeVariable<System.String>
IndirectAttributeVariable<System.String>
KeyedAttributeVariable<System.String>
Platforms
Windows, Linux, Android
AttributeVariable<System.String> Members
The AttributeVariable<System.String> type has the following members.
Properties
Name | Description |
---|---|
IsDisposed | Gets a value that tells whether the current AttributeVariable<System.String> has been disposed. Inherited from EngineObject |
NativeHandle | Gets the native Carmenta Engine kernel object the current AttributeVariable<System.String> represents. Inherited from EngineObject |
Methods
Name | Description |
---|---|
Clone | Creates a copy of an object. Inherited from EngineObject |
Dispose | Releases the reference to the native Carmenta Engine kernel instance the EngineObject represents. Inherited from EngineObject |
Equals | Determines whether this instance is equal to another. Inherited from EngineObject |
TryGetValue | Tries to generate a value from the specified AttributeSet. |