RendererSettings Class
A class for specifying parameters to adjust renderer behavior.
NuGet/Assembly: Carmenta.Engine.5.17.0.nupkg (in the CECore assembly)
Syntax
public class RendererSettings : EngineObjectRemarks
Settings in this class will only be used by hardware renderers and hardware supporting it.
Inheritance Hierarchy
System.Object
EngineObject
RendererSettings
Platforms
Windows, Linux, Android
RendererSettings Members
The RendererSettings type has the following members.
Constructors
| Name | Description |
|---|---|
| RendererSettings | Initializes a new instance of the RendererSettings class. |
Properties
| Name | Description |
|---|---|
| AnisotropicFilteringSampleCount | Gets or sets the sample count for anisotropic filtering. |
| IsDisposed | Gets a value that tells whether the current RendererSettings has been disposed. Inherited from EngineObject |
| MultisampleAntialiasingSampleCount | Gets or sets the sample count for multisample antialiasing. |
| NativeHandle | Gets the native Carmenta Engine kernel object the current RendererSettings represents. Inherited from EngineObject |
Methods
| Name | Description |
|---|---|
| Clone | Creates a copy of an object. Inherited from EngineObject |
| Dispose | Releases the reference to the native Carmenta Engine kernel instance the EngineObject represents. Inherited from EngineObject |
| Equals | Determines whether this instance is equal to another. Inherited from EngineObject |