ViewConstraints.Apply3D Method
Thread safety: This property is not thread-safe.
Apply3D(Point cameraPoint, System.Double groundAtCameraPoint)
Applies the view constraints to a 3D camera position.Syntax
public Point Apply3D (
Point cameraPoint,
System.Double groundAtCameraPoint
)
Parameters
cameraPoint
Type: Point
A camera position to apply the constraints to.
A camera position to apply the constraints to.
groundAtCameraPoint
Type: System.Double
The ground elevation at cameraPoint.
The ground elevation at cameraPoint.
Return Value
Type: Point
The new camera position after the constraints have been applied to cameraPoint.
The new camera position after the constraints have been applied to cameraPoint.
Platforms
Windows, Linux, Android