View.CustomDraw Event
Occurs at the end of each update cycle, but before the drawable swaps its front and back buffers.
Syntax
public event System.EventHandler CustomDraw
Remarks
This event is fired when the view has finished rendering a map frame, but before the drawable swaps its buffers. This is where the application should perform any drawing of its own on top of the generated map.
Custom drawing can sometimes be done directly to the underlying graphics system used by the drawable; for instance it is possible to use the native OpenGL drawing APIs if the drawable is of the correct type. If possible, however, it is recommended to use the drawing methods of the drawable itself, which will work for all types of drawables. See Custom Native Rendering for more information.
The CustomDraw event is not supported in GlobeView.
Platforms
Windows, Linux, Android